I’ve been spending a lot of time using 3D apps lately. My new goto app for hard surface modeling is the spline based MoI 3D app by Michael Gibson. Not only is this application a full-on solids modeler, but it’s super easy to use as well. Those of us coming from poly/SubD backgrounds need to rethink some basic strategies, but for the most part things couldn’t be simpler.
I created a few tutorials which I hope will help others understand the power and ease of use this program has.