Archive for the ‘Altuit’ Category

Dave Rocks

March 4th, 2009

Recently, David Burdick posted a recipe for creating great rocks using a simple sphere in Vue. Most Vue users know Dave as the author of the famous SkinVue product, and he now has a new product available at Cornucopia 3D called, Rock My World, which is absolutely a must have for serious Vue artists.

The above image uses Dave’s techniques to create a simple rock (just a sphere) in the free version of Pioneer. This simple scene uses a sphere, couple terrains (background), four free plants (included with Pioneer) and a water plane. Rendered in only about 8 minutes on my Core 2 duo laptop.

Desert Secret Take 2

January 27th, 2009


Some simple changes, the big one being using a displacement procedural for the vehicle. I think I like this one better.

New Sci-Fi Tutorials

January 2nd, 2009

Listening to my daughter and her friends bang pots and pans at the stroke of midnight. Going outside (again with daughter and friends and wife), digging a hole and burning private ‘Bad Fairy’ notes from last year, then burying them. Creating a Sci-Fi model and scene tutorial using the free version of Vue 7 Pioneer. All these represent my New Years Eve…how was yours?
Here’s a speed render completed with instruction in around 37 minutes and broken into 3 different tutorials. 
The first tute is a quick primer to learn some basics about Pioneer (it’s 11 min and not included in the 37). I think it may have some useful content for non-novices as well.
The second tute shows a quick and dirty way to create a spaceship model in Pioneer, which can be saved and loaded into other scenes as well.
The third tute pulls it all together by creating a scene with a building, and adding some metablob characters and knocking out a rendering. 
The goal of these three tutes is to show what can be done with ONLY Vue 7 Pioneer and no other products. All textures are created from the filters which come with Pioneer. Hope you enjoy! 
Sorry about the audio– it’s a bit muddy at times, but hopefully it won’t get too much in the way of understanding what’s going on.
Oh, and by the way– here’s the final Vue Scene file– just in case you want to try it out yourself (or better yet, grab the metablob figures and/or building).

Speed Rendering

November 23rd, 2008

I’ve been interested in the concept of Speed Renders for some time now. I recently downloaded some great Speed Painting tutorials and they’ve helped me start to shape a 3D version of the same sort of thing. Speed Rendering is like Speed Painting, only using 3D software instead of Photoshop or Painter. The idea is to be able to quickly create a 3D image as a concept development tool.

David Levy is one great Speed Painter. His portfolio is pretty awesome. My last two renders, Cloud Carrier and Entrance to Syntron were created using very fast techniques, fully composed and rendered in only a few hours.

A key component in Speed Renders is the appearance of very small details, which fool the eye into thinking there is more there than appears. Transparency helps. I used GridModeler to create most all the transparent maps for these scenes.

Levy has a great render called “Gallactic Worm” which is wonderful. IMO, it’s a prime candidate for a 3D Speed Render, so I knocked out a Vue7 version of it last evening to learn more about what it takes to do a Speed Render. It’s shown here. Please know mine is not original material, but a copy done in 3D– all the composition, lighting and concept credit is Davids. I just tried to see if I could copy it and come close to a ‘speed’ feel. Not sure I succeeded.

Some notes: All background terrains are very small 128×128 resolution. The water and roads are alpha planes with quick scribbles for the features, floating slightly above the ground plane, and with cast shadows turned off. This uses a standard atmosphere (more control over color) and GI. There’s a large mountain off screen to the left to cast the foreground shadow.

I’m not too happy with the foreground building complex, so I know I need more work there. But overall, for a quickie, it’s a start.

Model Like a SuperHero!

October 22nd, 2008
A sneak peak at some of what I’ve been working on lately. The idea is to show how you can use Vue to create some really nice models quickly. Hope to have it ready by December!

Take a PEEK at the first few pages!

Welcome!

October 22nd, 2008

Welcome Friends,

Well, I’ve decided to create a blog– for several reasons. Many of you already know Chris and I invented a similar technology at Altuit, Inc (where we work) years ago, before blogs. It is a Content Management System which is super-easy to use, and it’s called Hemingway. It goes far beyond basic blogging and provides site structure tools as well as the typical ‘sections’ and ‘items’ of your basic blog. But, what it doesn’t do as well, is automatically construct RSS feeds. And it’s not particularly good for ‘personal’ sites, like blogs which automatically flow dated items to other pages.

I create lots of tutorials, tips and tools for both Vue (a 3D program) and Revolution (a programming language). It seems like a good thing to allow others to follow the goings-on via RSS and a single entry point.

And if you don’t yet use RSS feeds, then you should consider signing up with Google and using their excellent RSS feed reader named aptly: READER
Just click the white Posts button on the right of my blog, and select the ‘Add to Google’ button and you’re good to go!

Think of an RSS feed reader as a newspaper, and the feeds are the parts of the Internet you’re interested in.

So, welcome to my little blog. Hope you enjoy yourself! You can always contact me at chippATchipp.com.