Archive for the ‘Vue’ Category

Resetting Vue 7′s Config Files

June 19th, 2009

Sometimes if you’re having problems in Vue 7, you need to clear out old user configuration files. This is especially true if you’re trying to do a ‘clean install’ after removing a problem installation.

In Vue 6, all config and environment files were stored inside the Application directory. With the advent of Vista, it’s no longer a good place for such user files. So, since Vue 7, they are now stored in a different place.

Vue’s application directory holds the default configuration. Any configuration change (collections, changing of preferences, etc..) done by the user is stored inside a User directory. The installer/uninstaller doesn’t know about this directory and won’t erase or replace it.

The User directory is hidden on XP, Vista and the Mac. You will need to ‘show hidden files’ in order to find it. So to clear out Vue’s config files you need to delete all files in the appropriate directory. The User directory for each platform is listed below.

[username] is the name of the computer user
[application name] is the name of the particular flavor of Vue you are using. So for Pioneer, Esprit, Pro-Studio and Complete it will be: Vue 7. For Infinite it will be: Vue 7 Infinite and for xStream it will be Vue 7 xStream.

Vista

  • C:\Users\[username]\AppData\Roaming\e-on software\[application name]
  • *Some Vista users may have these files located at:
    C:\Users\[username]\AppData\Local\e-on software\[application name]
  • *Make sure you’re running Vue as administrator.

WinXP

  • C:\Documents and Settings\[username]\Application Data\e-on software\[application name]

MacOS

  • Previous to Vue 7.4:
  • /Users/[username]/.e-on software/[application name]
  • After Vue 7.4:
  • user/library/application support/[application name]

So if Vue 7 is still crashing after a reinstall, you might want to delete all the files in the appropriate directory.

Also, some users have reported collecting a huge number of Vue 7 temp files as well. To clear these, you can delete all files from the following directories:

Vista

  • C:\Users\[username]\AppData\Local\Temp\eon\

WinXP

  • C:\Documents and Settings\[username]\Local Settings\temp\eon

MacOS

  • [your Mac]/applications/Vue/Temp

Note: Using different user accounts with Vue on the same computer is not recommended because when Vue is updated under one user’s account, the update installer may change environment files and then when the other user logs on, there could be serious problems running the program.

New Vue Tutorial

June 16th, 2009

Dax Pandhi has another great video tutorial available at QuadSpinner. This one is entitled “Capturing the Brilliance of Light” and IMO it’s well worth purchasing for anyone who is serious about creating photoreal scenes in Vue. Check it out!

uc_lighting

Another Hero

May 31st, 2009

Saw a few single tree renders around the web and remembered it’s been quite some time since my last hero tree render. This is a super simple creation, using a HyperTerrain (thanks to Dax Pandhi’s tute on HyperTerrains) with EcoSystem for a base, and a single proc fractal with EcoSystem for the canyon. Only one light source (the sun), and a single Vue high def tree.

Realistic Procedural Terrains

May 25th, 2009

New Tutorial available! Dax Pandhi has a great new Vue tutorial available at QuadSpinner. It focusses specifically on how to create procedural terrains. I used some of his techniques in my last blog post. Dax is a master Vue artist, and I look forward to more of his tutorials– especially the one on Capturing the Brilliance of Light.

Experimental Lab :: Location 7

May 17th, 2009

Working on unique procedural terrains in Vue 7.5. Continuing with XLabs theme speed renders. Modeled in Vue.

Experimental Labs :: Location 6

May 16th, 2009

Another render with focus on atmosphere and lighting. All modeled in Vue.

Science Center

May 9th, 2009


A quick speed render concentrating on lighting and atmosphere effects. I used an existing model of a Science Center I did for a client awhile back.

Converting from SketchUp 7 to Vue

April 10th, 2009

There have been so many questions lately about how to move a model from the free version of SketchUp 7 into Vue 7 (Infinite, xStream or Complete). Here’s a tutorial on what I’ve found works.

Free OBJ export plugin for SketchUp can be found HERE.
UPDATE: NEW METHOD FOR EXPORTING FROM SU TO VUE
Thanks to Alex Jenyon, a great discovery today.

1. Using the Free version of Google Sketchup (v7 anyway), export your model to Google Earth (.kmz)
2. Change the file extension to .zip
3. Open the zip file, and inside the “models” folder is a .dae file which is the Collada version of your SKP model!
4. Import the Collada model into Vue, and (for some unknown reason), scale it by a factor of 3.937 and it will match the Sketchup dimensions.

Not bad huh?

Thanks Alex!

Quote – “4. Import the Collada model into Vue, and (for some unknown reason), scale it by a factor of 3.937 and it will match the Sketchup dimensions.”
Vue’s internal unit is 1dm and 3.937 is the conversion factor to inches.

Convection Station

April 9th, 2009

This prospecting platform of the future uses Ocean Thermal Energy Conversion (OTEC) to capture green hydrogen which it transports to the mainland via underwater bubblelines.
What is OTEC? The ocean’s surface in the Gulf of Mexico can be eighty degrees in the summer. Three thousand feet below the surface the temperature hovers around forty degrees all year. OTEC is the process of producing electricity from the energy generated as heat transfers from one temperature to the other. Although the temperature difference in one gallon of water would only be worth about 300 hundred BTUs, multiplying that by a functionally unlimited supply would provide a great deal of usable energy.
Another speed render, this is a simple scene, all objects created entirely in Vue. I was playing around with terrains, and created a scaffold like rock shape. I then inserted some GridModeler boxes into it, added the metablob housing area, and added a few metablob vehicles from previous scenes. Finished it off with a couple Metapeeps on deck and a single background terrain masked by a low lying cloud layer. The antenna structures are a simple EcoSystem on top of the main quaters. The spinal cord looking elevator is just a replication of my default house shape used for my freebie: Understanding Fog and Haze over at C3D.
Levels and minor tweaks in Photoshop.

Dave Rocks

March 4th, 2009

Recently, David Burdick posted a recipe for creating great rocks using a simple sphere in Vue. Most Vue users know Dave as the author of the famous SkinVue product, and he now has a new product available at Cornucopia 3D called, Rock My World, which is absolutely a must have for serious Vue artists.

The above image uses Dave’s techniques to create a simple rock (just a sphere) in the free version of Pioneer. This simple scene uses a sphere, couple terrains (background), four free plants (included with Pioneer) and a water plane. Rendered in only about 8 minutes on my Core 2 duo laptop.