Desert Secret

Had a few minutes and knocked out this speed render– mostly a composition study. Seems like it could be a good start for a final render. Super simple construction: Back wall is 2 cylinders subtracted and top rail is two more cylinders with GridModeler texture, Ship is a cube and sphere metablob, near spherical wall is 2 spheres subtracted. And two alpha planes, no maps for the foreground and background shadows. Only three materials used: The ground, the walls, the fence.
And of course…MetaPeeps :-)

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One Response to Desert Secret

  1. Mitsuko Beneduce April 30, 2010 at 9:26 am #

    holaa!, grazie moltissimo delle super info in questo post, sono state apprezzate Qui Ho visto diversi altri libri sull’argomento

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